NEWS · · RELEASE

Open Source Week:
Seven Releases in Seven Days

To mark our first anniversary, we are open-sourcing one production tool or workflow every day from Sunday, October 18 to Saturday, October 24. Day 1’s Audio Studio MCP passed 270 GitHub stars within two days (as of October 20).

News / Open Source Week
OPEN SOURCE WEEK 2026 — 7 DAYS · 7 RELEASES · OCT 18–24
Name
OPEN SOURCE WEEK 2026
Dates
Sunday, October 18 – Saturday, October 24, 2026
What
One production tool or workflow open-sourced each day — seven in all
Where
GitHub — kanaworksai-hue ↗
Host
Tokyo AI Visuals LLC (first-anniversary project)

Why

With generative AI, the tools for making films change almost daily. What lasts, we believe, is the way the work is put together and finished. One year in, this is our first step toward handing what we have learned on client productions and our own titles to anyone who wants to use it.

Day 1 · Sunday, October 18 — Audio Studio MCP

Audio Studio MCP video

A sound studio for Claude Code, Cursor and any MCP client that runs on your own Mac or Windows PC. Ask in plain language and Stable Audio 3 generates the music or sound effect locally, then loops it, sets the loudness and exports it for your game engine or editor. No cloud, no API key. It passed 270 GitHub stars within two days (as of October 20).

GitHub ↗ X ↗

Day 2 · Monday, October 19 — BeachSandbox

BeachSandbox video

A reference implementation of real-time, two-way coupling between a GPU shallow-water solver (Kurganov–Petrova 2007) and erodible sand. Each sand cell carries its own wetness and strength, so a wet, packed wall holds against the surf while a dry pile washes away. Sixteen Godot 4.7 compute shaders, about 3 ms per frame on an RTX 3060.

GitHub ↗ X ↗

Day 3 onward

A new project goes live every day through Saturday, October 24. Follow along on the special page and on X.

Open the special page →

← Back to News

Let's Create Something Amazing

Have a project in mind? We'd love to hear about it.

Get in Touch →