Open Source Week:
Seven Releases in Seven Days
To mark our first anniversary, we are open-sourcing one production tool or workflow every day from Sunday, October 18 to Saturday, October 24. Day 1’s Audio Studio MCP passed 270 GitHub stars within two days (as of October 20).
- Name
- OPEN SOURCE WEEK 2026
- Dates
- Sunday, October 18 – Saturday, October 24, 2026
- What
- One production tool or workflow open-sourced each day — seven in all
- Where
- GitHub — kanaworksai-hue ↗
- Host
- Tokyo AI Visuals LLC (first-anniversary project)
Why
With generative AI, the tools for making films change almost daily. What lasts, we believe, is the way the work is put together and finished. One year in, this is our first step toward handing what we have learned on client productions and our own titles to anyone who wants to use it.
Day 1 · Sunday, October 18 — Audio Studio MCP

A sound studio for Claude Code, Cursor and any MCP client that runs on your own Mac or Windows PC. Ask in plain language and Stable Audio 3 generates the music or sound effect locally, then loops it, sets the loudness and exports it for your game engine or editor. No cloud, no API key. It passed 270 GitHub stars within two days (as of October 20).
Day 2 · Monday, October 19 — BeachSandbox

A reference implementation of real-time, two-way coupling between a GPU shallow-water solver (Kurganov–Petrova 2007) and erodible sand. Each sand cell carries its own wetness and strength, so a wet, packed wall holds against the surf while a dry pile washes away. Sixteen Godot 4.7 compute shaders, about 3 ms per frame on an RTX 3060.
Day 3 onward
A new project goes live every day through Saturday, October 24. Follow along on the special page and on X.
